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Contributor DavidBrennan

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title submitter solutions comments
Real-world Objects can't occupy same space. Neither should Blender.  
by DavidBrennan | 2011.11.21 00:57.
0 solutions
0 comments
VSE: Have Images Retain Dimensions  
by DavidBrennan | 2012.06.17 19:37.
1 solution
1 comment
Organically transition from one shape to another  
by DavidBrennan | 2012.01.26 15:40.
0 solutions
2 comments
Render only Compositor  
by DavidBrennan | 2012.04.29 19:41.
1 solution
6 comments
Opt to always maintain Mesh's Area  
by DavidBrennan | 2012.02.16 07:55.
1 solution
0 comments
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