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Idea #124: Light Cookies in the BGE
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| This idea was marked as implemented the 5 July 12. |
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Written by JacobF the 26 Aug 10 at 12:25.
Category: Game Engine.
Related project:
Nothing/Others.
Status: Implemented
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Rationale
Have lights be able to cast a projected or cube mapped textured instead of just a color. Great for adding realism, faking cloud shadows, making non-uniform flashlight beams, light through stained glass, optimizations, and countless other things.
C4 and unity3D have this feature, examples: http://unity3d.com/support/documentation/Manual/HOWTO-LightCookie.html http://www.terathon.com/c4engine/shot.php?shotname=c4/demo4 (I think this is a spotlight with a cookie but it might just be a spotlight with shadows)
Tags:
light
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