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Idea #439: Speed up test renders.
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Written by sagerfrog the 5 Jan 12 at 21:22.
Category: Rendering.
Related project:
Nothing/Others.
Status: New
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Rationale
I'm in no way a programmer, but I had an idea... probably a bad one, but you never know. What if cycles could use a voronoi estimation for the coloring of nearby cells for a quicker, less accurate test render? I was looking at the overwhelming black space on my render and was wondering, why doe it have to be black? Thoughts?
Tags:
Cycles
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