Blenderstorm Polls and Ideas:
show ideas | about |
Log in

File/Image browser category




up
46 (+46,-0)
down
File display filter in file browser  
Written by szczur0 the 28 Aug 08 at 13:43. Category: File/Image browser. New
The filter that shows only specific type of file in browser: only *.blend, only images, only *.png etc..

See the 1 comments >>

up
41 (+45,-4)
down
File thumbnail  
Written by Vincent the 28 Aug 08 at 13:36. Category: File/Image browser. New
A thumbnail of the last rendered image, saved within the .blend file. It later shall be shown in the file browser of Blender. Also, I know it's possible, but don't know how it's done, but this thumbnail can be also shown in Windows Explorer or Linux File Manager/etc.

See the 5 comments >>

up
18 (+22,-4)
down
Automatic import  
Written by Smelz the 4 Jul 08 at 09:11. Category: File/Image browser. New
This is just a small thing but would it would be useful to open other 3d files (e.g. .obj) in blender and have it automatically import them as opposed to the "The file is not a blend file" error. Would their be anyway to have it automatically search the import scripts to find the script for it or even to give you the option of importing the file and you select the script?

See the 3 comments >>

up
4 (+4,-0)
down
Using git for storing multiple .blend files  
Written by trontonic the 22 Jul 08 at 13:58. Category: File/Image browser. New
When I work on a project, I often start out with a file named something like this:
cube.blend

Then I F2, num+, return each time I've reached some sort of milestone, in order to save a new .blend.

After the project is done, I end up with a bunch of .blend-files:
cube1.blend, cube2.blend etc.

While this works nicely as some sort of backup-system, it's not easy to keep track of which changes were in which files. Also, the difference between each file is usually relatively small, so a lot of space is wasted.

I tried importing one of my projects into git, starting with the first.blend, committing, adding the next .blend, committing, etc. The result was that I had a nice little comment for each commit and I also saved a lot of space.

Git is an efficient version control system developed by Linus Torvalds, where you don't need a server, but can have freestanding repositories. (as a directory)

Now, if Blender could have built-in support for saving to and loading from a git-repository, it would be wonderful! One could even gzip up the git-repositories so that Blender could read and write to .gitzip files or something similar sounding.

If Blender also had a way to store a thumbnail of the last rendered image (or even render a tiny thumbnail if needed), or possibly a screenshot, it would be so incredibly helpful.

For Joe user the result would be that:
- His files took _a lot_ less space
- He got a comment and image for each milestone-save
- He could actually find his way back to an earlier save

[....]

See the 1 comments >>

up
3 (+6,-3)
down
Default File Path for Project Folders  
Written by kernond the 13 May 08 at 19:49. Category: File/Image browser. New
Blender currently has preference settings for rendering, textures, scripts, yafray, etc.

However, there's no default path that the user can set for their projects folder. This "projects" or "workfiles" path should be the default for whenever you want to

- open a scene file (not listed in Recent)
- save a new scene
- when you want to save a scene using "Save As..."
- when using Append or Link

Currently, you have to re-target your projects folder over and over again...

See the 1 comments >>

up
3 (+3,-0)
down
support for regular expressions in file browser  
Written by caveman the 18 Jun 08 at 04:12. Category: File/Image browser. New
This would make it really easy to find a wanted file, and could be used with idea 91( File display filter in file browser) to filter different filetypes, but would be much more powerful.

No comment yet. Add a comment >>

up
-2 (+14,-16)
down
Native file dialog  
Written by Auria the 27 Jun 08 at 21:21. Category: File/Image browser. New
I would like to have an improved file dialog in blender.

rationale :

the current one...
1) does not have my shortcuts (favorite locations)
2) does not display previews and file information like the native one can (for all types of files, not only images)
3) does not use the same icon scheme as my system, therefore I need to read the file extensions and it takes longer (minor)
4) pops up in any window, apparently randomly; sometimes it pops up in e.g. buttons window, where it is way too small to be usable. I then need to use the hotkey to maximize it, then hit the hotkey to minize it after i'm done. this totally defeats the purpose of non-overlapping windows anyway
5) is very grey ;)
6) cannot follow symlinks/aliases on my system

See the 11 comments >>