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23 (+28,-5)
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Move Ambient Occlusion from World Buttons to Render Options  
Written by Sienio the 18 Nov 08 at 22:43. Category: Interface. New
I always been thinking why this so IMPORTANT option(AO) is completely hided in World buttons?!

Why just move it to Render Buttons(F10), just look a yafray
renderer, when you using yafray in Render options you will see options to use "Yafray GI" and other. Similar thing is in the Blend2KT exporter.


When you are using yafray, your render buttons looks like this:
http://img301.imageshack.us/my.php?image=yafraypl1.jpg



In my opinion the AO in Blender Internall should be in the same place - like this:

http://img76.imageshack.us/my.php?image=aogd0.jpg


I hope you understand what I mean :)

P.S sorry for my English, I know is horrible...

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21 (+22,-1)
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Mesh Emiters!  
Written by Sienio the 21 Nov 08 at 01:54. Category: Codebase. New
Mesh lights would be a really great addition to the blender internall. I know it is possible because I saw some time ago at graphicall test builds with this options.
Link to this build:
http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=510

Mesh lights with indirect ray bouncing(even single bounce) would be a comparable to Global Ilumination!

See the 1 comments >>

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18 (+22,-4)
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Update Blender.org gallery  
Written by Sienio the 4 Sep 08 at 08:39. Category: Others. New
The last works are from December 2007 - 4 months should be updated...
http://www.blender.org/features-gallery/gallery/images/

See the 1 comments >>

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7 (+9,-2)
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Improve Blender Verse  
Written by Sienio the 26 May 08 at 20:50. Category: Tools. New
Verse project looks abandoned, but anyway it is a really cool thing in blender! It will be cool if someone fix bugs with merge and bevel tools and other modelling tools like modifers. I noticed also problems with Set Smooth and with sharing materials.

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