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    <title><![CDATA[Blenderstorm]]></title>
    <link>http://www.blenderstorm.org/qapoll/ideas</link>
    <description><![CDATA[Post your ideas and vote for the entries you like.]]></description>
    <language>en-us</language>
    <pubDate>Fri, 21-Nov-2008 00:00:00 UTC</pubDate>
    <lastBuildDate>Fri, 21-Nov-2008 00:00:00 UTC</lastBuildDate>
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    <item>
      <title><![CDATA[[7] Time varible node system]]></title>
      <link>http://www.blenderstorm.org/qapoll/ideas/item/111/</link>
      <description><![CDATA[In addition to the current node system it might be useful if one there to have a set of nodes which were aware of the x-axis location and have time_variable settings like one have for effects in the sequencer window, in fact on could completely replace the sequencer with time based nodes.<br />see http://matthaus.woolard.googlepages.com/blender_node<br />for more details<br /><br /><br />
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</description>
      <pubDate>Fri, 21-Nov-2008 00:00:00 UTC</pubDate>
      <guid>http://www.blenderstorm.org/qapoll/ideas/item/111/</guid>
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    <item>
      <title><![CDATA[[-2] new intface tweeks for blender]]></title>
      <link>http://www.blenderstorm.org/qapoll/ideas/item/584/</link>
      <description><![CDATA[There are a few GUI tweeks, i have grouped them since they depend upon eachother to be usable:<br />read this pdf for more detailed info: http://sites.google.com/site/hishnash/blender/Blender_Interface_Proposals.pdf<br /><br />First:<br />In programs that use a GUI it is comen for there to be the use of tabs, in blender at the moment you can only tab up sub-eliments, (that is the setions inside the windows, (eliments). I think that by allowing the windows(ie, 3D window, button window. ect) artists woudl be givein another level of flexiblity to there workign enroment.<br /><br />Second:<br />if all windows (eliments) are tabbed then why should the button window have its own tabs, i propose spliting up the tabs into indervial windows(eliments), (and then doing what hase been done in gimp were you can add tab groups if you wish) By dowing so we could decluter the intface when needed.<br /><br />There are many more sugestus here: http://sites.google.com/site/hishnash/blender/blender (not finshed as of yet)<br /><br />
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<a href="http://www.blender.org/forum/viewtopic.php?t=13524"> Blender.org thread #13524</a>
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</description>
      <pubDate>Fri, 21-Nov-2008 00:00:00 UTC</pubDate>
      <guid>http://www.blenderstorm.org/qapoll/ideas/item/584/</guid>
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    <item>
      <title><![CDATA[[-32] new user interface]]></title>
      <link>http://www.blenderstorm.org/qapoll/ideas/item/110/</link>
      <description><![CDATA[Overlay all controles, ontop of 3d window.<br />see http://matthaus.woolard.googlepages.com/blenderintefacemockups<br />for mockups.<br /><br />
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</description>
      <pubDate>Fri, 21-Nov-2008 00:00:00 UTC</pubDate>
      <guid>http://www.blenderstorm.org/qapoll/ideas/item/110/</guid>
    </item>


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