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98 (+107,-9)
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Layer Manager  
Written by manitwo the 19 Jun 08 at 01:08. Category: Interface. New
Did you guys see the layer-manager of the new Cinema 4D R10?
It has by far the best layer-manager out there. I would love to see only the half of the features of their layer-manager implemented in blender.

Take a look a this:
http://www.c4dcafe.com/reviews/r10/images/layerbrowser.jpg
http://www.c4dcafe.com/reviews/r10/layers.php

What do you think?

See the 10 comments >>

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60 (+76,-16)
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View Mode: "Solid + Wireframe"  
Written by manitwo the 3 Jul 08 at 20:19. Category: Interface. New
Currently blender has (among others) a "Solid" and a "Wireframe" view-mode. Why not combine them to a extra view-mode?

(For an example look here: http://www.ag-systems.net/mxw/book_wire.jpg)

See the 8 comments >>

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46 (+57,-11)
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"Make Thicker" Modifier  
Written by manitwo the 12 Jun 08 at 22:44. Category: Modelling. New
It would be great if we'd have a modifier which gives a polygon selection thickness (make a single-sided polygon a box for example) or a general extrude modifier which should also handle curves.

Useful parameters are:
- Offset (of course)
- Maximum Angle (for Make-Thicker)
- "Preserve Groups" option (for Make-Thicker)
- Direction (disabled for Make-Thicker)

That modifier would be very useful for making models like vases or leafs or something have thickness in a NON-DESTRUCTIVE way where you can change the values of the parameter EVERYTIME.

(Idea is based on the "Make Thicker Plugin" for Cinema4d: http://home7.highway.ne.jp/winter-m/plugin.html )




See the 13 comments >>

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16 (+27,-11)
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Save Selection  
Written by manitwo the 12 Jun 08 at 20:23. Category: Tools. New
Would be nice if blender had the ability to save and load vertex/edge/face selections. I know i could use vertex groups but for someone who is new to blender it's really hard to figure out how to save their selections.

See the 4 comments >>

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12 (+32,-20)
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Turntable instead Trackball by default  
Written by manitwo the 30 Jun 08 at 20:16. Category: Interface. New
The big majority of the users use the Turntable view-rotation system so why is Trackball still enabled by default?
It's a small thing to change but will result in less chased away people who try out blender for the first time.

See the 8 comments >>

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8 (+12,-4)
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Constant length of drawn Normals  
Written by manitwo the 4 Jun 08 at 03:21. Category: Interface. New
Would be nice if there's an option to make the length of the drawn Normals constant (zoom independent). So regardless of the zoom - the normals are always (for example) 10pixel long.

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