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change the direction of baked normals  
Written by metalliandy the 8 Nov 08 at 23:17. Category: Rendering. New
Currently the baked normalmaps from blender cannot be used in many other applications because the normals are baked in a different direction.

I suggest a feature to change the direction of the baked normals to allow a greater scale of use.

This image is the direction used by most applications
http://www.metalliandy.com/blender/xnormal.jpg

This image is the direction used by blender
http://www.metalliandy.com/blender/blender.jpg

(the UV's are a little different on each image)

Just a simple set of buttons to switch between the two would be great :)


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