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Merge K and shift K menus (edit mode)  
Written by scrag_10 the 4 Jul 08 at 23:42. Category: Interface. New
They both say the same thing, but one has Loop cut added to it.

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19 (+21,-2)
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Track Comments  
Written by scrag_10 the 30 Jun 08 at 22:23. Category: Blenderstorm. Feature Request approved
I always like to follow my comments, but I can't remember were I made them.

could be under user menu
> Ideas I commented on

or to that effect

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11 (+12,-1)
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Node Templates  
Written by scrag_10 the 29 May 08 at 16:41. Category: Education. New
I can never figure nodes out and this could help. Not sure how effective this idea would be, but I have a suspicion that node pros use the same formula for success every time.

*Idea acquired from python templates

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6 (+8,-2)
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Modifier: Triangle  
Written by scrag_10 the 9 Jun 08 at 13:03. Category: GameEngine. New
Much like the ctrl-T in edit mode, but made into a modifier so you can get rid of all the triangles and make easier edits to the mesh, this has Game Development in mind.

The appearance in the 3d window would be like a simplified subsurf, you would be able to see all the extra triangle lines but in a different color.

If you wanted one of the modifier generated triangles to be real and editable, all you would need to do is select the 2 vertices and press F just like normal.

Bonus feature could be: maybe you don't have to apply to make it work in the game engine?


Discuss!

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4 (+8,-4)
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Browse Multiple Blend files (Appending/Linking)  
Written by scrag_10 the 5 Jul 08 at 00:57. Category: Interface. New
This is more for Materials and Textures, but could also work with other stuff, but not as well. Maybe.

Basically it would browse all the blend files in a directory and folders (with options on how to browse). So you can find the car paint your looking for without going through 1000's (probably less) of .blend files.

There could be a nice search bar too.

There would be a preview window (Sphere, Plane, Suzanne, etc.), so you can see what your looking for/at.

This would make it easier to make a usable library.

See the 1 comments >>

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-5 (+6,-11)
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Local Grid  
Written by scrag_10 the 15 Jun 08 at 22:59. Category: Interface. New
http://i118.photobucket.com/albums/o112/scrag_10/Blender-Grid.png?t=1207775404

There would be a need for a toggle button.


I suggest the button be in the edit menu with 'Mesh Tools 1.'

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