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idea #17: Auto save render function idea



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Written by macouno the 4 Dec 08 at 13:35. Category: Rendering. Status: New
Description
Add a setting to the render section in blender that auto saves each fully rendered image automaticly in a set directory. It's a real nice way of keeping track of your progress, especially in combination with the "stamp" function.

Basicly the same 'save' function that is executed when you animate, with the exception that it should see what images with a matching name/type are already present in that directory. And if there are any, then add 1 to the highest nr found, and as with an animation call it for instance image_0002.jpg

I think it's also important it only saves when a render is completed, not when a render is cancelled (btw, it would be real helpfull if a distinction between those two could be made in the python api as well).

Here is an example python script that already does it as a scriptlink, which I've found extremely usefull: http://www.alienhelpdesk.com/python_scripts/autosave_render


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AdminAdmin vilda (Blenderstorm admin) wrote on the 9 Apr 08 at 07:13
I think adding same numbering as for animation can be confusing. I propose to construct names of such a feature like this: nameframenumber_version.ext

AdminAdmin Handydan (Blenderstorm admin) wrote on the 9 Apr 08 at 14:22
I think this would be more useful if

1. it had a limit to the amount of renders saved
2. you can view previous renders within blender

Darkbridge wrote on the 16 Apr 08 at 03:11
in Max there is an option to save once the render is complete. You just click on the save option thats attached to the render window and it opens a file browser so you can save in any format.

macouno wrote on the 8 May 08 at 05:27
Darkbridge, we just use F3 for that... what you mention isn't an autosave function really


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