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idea #171: mouse hauling outside of screen



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Written by kakapo the 18 Nov 08 at 22:11. Category: Interface. Status: New
Description
currently, if you do transformations in blender you get stopped if the mouse cursor reaches the border of the screen. most other 3d applications i know allow to continue outside of the screen. this would be nice in blender too!

continuously having to readjust the view and restarting the transformation can be a bit annoying if you want to move something rather far (or if you do fine movement with shift) for example.


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hoehrer wrote on the 21 Apr 08 at 15:37
I fully agree - I have encountered this several times and it was pretty annoying in every case.

I just hope this can be easily extended to the proposed behaviour (I think there was some talk about it depending on some OpenGL stuff?)

Werner


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