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idea #178: Better UTF-8 Support



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Written by oxigen the 4 Jul 08 at 13:49. Category: Interface. Status: New
Description
Some fonts are not rendered properly if you use UTF-8 characters with 'international fonts' GUI. This should be fixed.


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Agony wrote on the 14 Apr 08 at 05:46
Yes, Yes, Yes!

Whenever I need to write Hebrew/Arabic in Blender I write it in a vector program first and import it. Implementing this would make life a LOT easier for me.

oxigen wrote on the 14 Apr 08 at 17:19
Hmm, I don't think we talk about the same thing, namely writing UTF-8 text work as it should (you even have Character table: F9 > Font & Char menus), but GUI doesn't show right UTF-8 fonts, that should be fixed.


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