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idea #203: Custom colored meshes



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Written by musk the 18 Nov 08 at 22:49. Category: Interface. Status: New
Description
Give the user the ability to color meshes in a user defined color for wireframemode. The object should be highlighted with this color and its mesh should be displayed in this color in wireframe mode.

The benefits is to give better orientation in complex scenes.
Further benefits taken from a duplicate idea 329:
"Useful in rigging when you have characters with multiple controlers object, and colorizing curves and wires would help organize your scene.
For Example, left controls were blue, right controls were red, middle controls were yellow...."


This proposal is basically a different and hoepfully workable solution to my first idea to color vertex groups and groups which was flawed since objects and vertices can be part of more then one vertex-/group. (See http://www.blenderstorm.org/qapoll/ideas/idea/101/)

So each object, vertex can only be part of one color group.



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Duplicates


Comments
smokebox46and2 wrote on the 14 Apr 08 at 03:45
add a material...

musk wrote on the 14 Apr 08 at 03:57
The material has no effect on how the object is highlighted or how the mesh is displayed in wireframe mode (Z key) in the 3D Vuew.


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