Written by emu the 12 Jun 08 at 10:51.
Category: Tools.
Status: New
Description
Large free space in the scene slows down raytrace rendering a lot. When I have some objects far in the background, to avoid this slowdown I have to set all their materials as not traceable. When I forget just one tiny object it has the same impact.
The most convenient solution would be to select a box within raytracing works and outside of it doesn't work.