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idea #393: Camera DoFDist option for control-object (Defocus node)



bug  This idea was marked as already implemented the 12.05.2008.
implemented
Already done!
(0) (+0,-0)
Written by hoehrer the 12 May 08 at 14:40. Category: Animation. Status: Already implemented
Description
I know that the DoF can be animated by keying the DoFDist value (i.e. manually setting the value), but wouldn't it be much easier to simply define an object (e.g. an empty) that is used to calculate the distance?
One can then easily animate this object and it'll auto-update the DoFDist value + display.

Werner

PS: I _think_ there is a python script somewhere that does something very similar, but i could not find it.


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DeveloperDeveloper broken (Blender Developer) wrote on the 12 May 08 at 04:03
It's already in 2.46

hoehrer wrote on the 12 May 08 at 14:40
Dammit, one single day I'm using 2.44 (pretty old install here) instead of 2,46 RC/svn without realizing it and something like this happens - go figure :D

Werner


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