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idea #394: copy and paste (duplicate) sensors and actuators



bug  This idea was marked as already implemented the 12.05.2008.
implemented
Already done!
(1) (+1,-0)
Written by RH2 the 13 May 08 at 01:45. Category: GameEngine. Status: Already implemented
Description
Game project Apricot will probably upgrade the sensor and actuator creating process but sometimes i want to copy and paste sensors, controllers, and actuators to another object. Or I want to make new sensors, controllers, and actuators based on other sensors, controllers, and actuators. By changing some of the data in the sensors, controllers, and actuators.

I haven't found any way to duplicate the sensors, controllers, and actuators. so hopefully I'm not missing out on that functionality.


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AdminAdmin vilda (Blenderstorm admin) wrote on the 12 May 08 at 11:36
control+c -> logic brics. copies all logic bricks from active object to all selected. be carefull, it replaces bricks on the other objects.

RH2 wrote on the 13 May 08 at 01:23
could you change it to shift+d?
Make blender more universal in the way it duplicates?

thank you so much, I'm trying to make an A.I. and logic bricks are driving me insane!

RH2 wrote on the 13 May 08 at 01:30
oops. how do you paste...
works a little different than what I had thought it would do...

RH2 wrote on the 13 May 08 at 01:45
What if you want the copy to add to the logic bricks not replace them? now that would be cool. More like my original idea....


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