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idea #450: Indicate the scale/zoom factor of the view in the viewport



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Written by musk the 13 Oct 08 at 02:12. Category: Interface. Status: New
Description
I'd like to have an indication at what zoom level the grid in the viewport currently is.
If you are using 1 BU = 1m then you have a hard time to know what 1BU is unless you have a reference object in the scene.
If you accidentally (or on purpose for that matter) zoomed in and did not notice drawing a shape gives you no clue if you have 1BU or .1BU at the current level.

The zoomfactor could be displayed as a simple ratio in the viewport 1:1, 1:10 etc... indicating at what level you are currently at.


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Maurice Raybaud wrote on the 18 Sep 08 at 09:17
The current workaround is to activate edgelength diplay, but this would be cleaner


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