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idea #51: Ability to Save Custom Presets for Particles and Cloth, etc.
Description
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85
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Written by
smokebox46and2
the 27 Jun 08 at 21:37. Category: Simulation. Status:
New
Description
It would be nice to be able to save particle settings, such as for hair, and settings for cloth, as custom presets stored with Blender.
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Comments
scrag_10
wrote on the 10 Apr 08 at 23:53
Could work with subsurface scattering too
amoose136
wrote on the 11 Apr 08 at 02:25
Should be added to the append menu. (shift+F1)
caveman
wrote on the 11 Apr 08 at 03:37
In 2.46, or any recent blender build, this should already be possible.
smokebox46and2
wrote on the 12 Apr 08 at 22:34
@ amoose
no, not in the append menu. custom presets should be saved with the presets that come with Blender, or into a user list or folder that load with Blender. appending is time consuming.
leojS
wrote on the 14 Apr 08 at 16:59
This would be very handy, especially for the particle system.
trontonic
wrote on the 31 May 08 at 20:26
I think it would also be great to have presets for how to render objects, what kind of light, AO, AA, SSS etc.
Let's say I've modelled a cube and want to see a quick render, then a render with as high quality as possible, then a quick render again.
Presets could make this quick and easy instead of having to go through all the options every time.
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