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idea #516: realtime shadow mapping in the viewports



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Written by kakapo the 14 Aug 08 at 17:32. Category: Others. Status: New
Description
now that brecht is adding all this nice glsl shader stuff it would also be great if realtime shadow mapping were possible in the viewports.

this would be very helpful for previewing shadows and it would enable very fast rendering of high quality opengl previews or playblasts.


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