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idea #596: OpenGL Vector Engine for in-game UI



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Written by PavelSiska the 30 Sep 08 at 22:13. Category: GameEngine. Status: New
Description
Implement Vector Graphic engine into BGE for creating user interfaces in games. It could be connected with game logic editor...
You would have tools for creating vector shapes, or simply import them from a various vector painting softwares....
Fonts, Shapes, alpha, gradients, etc.....


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